Palworld Server Settings Guide — Best Configs for Every Playstyle
Choose the best Palworld server settings for PvE, co-op, PvP, or dedicated servers. Copy ready-to-use presets, understand every INI parameter, and configure your world in minutes — no guesswork. Already have a server running? See our Server Setup Guide if you need help with hosting, port forwarding, or SteamCMD.
⚡ Best Server Settings Presets — Pick Your Playstyle
Each preset is a battle-tested configuration. Copy the values directly into your PalWorldSettings.ini or hosting control panel.
🎮 Casual Friends Server
2–8 players · Goal: reduce grinding, keep progression fun
| XP Rate | 2.0x |
| Capture Rate | 1.5x |
| Gather Rate | 2.0x |
| Egg Hatch Time | 2.0 hours |
| Death Penalty | No Drop |
| Player Damage | 1.0x |
| Pal Damage | 1.0x |
| Stamina Rate | 1.5x |
| Hunger Rate | 0.8x |
| Raids | Off (bEnableInvaderEnemy=False) |
| Structure Decay | Off |
💡 Why: Double XP and gather speed means less grinding. No death penalty keeps multiplayer sessions stress-free. Disable raids so your base isn't destroyed while you're offline.
🏆 Official+ Experience
4–16 players · Goal: keep vanilla feel with quality-of-life tweaks
| XP Rate | 1.5x |
| Capture Rate | 1.2x |
| Gather Rate | 1.5x |
| Egg Hatch Time | 6.0 hours |
| Death Penalty | Item Drop Only |
| Player Damage | 1.0x |
| Pal Damage | 1.0x |
| Stamina Rate | 1.2x |
| Hunger Rate | 1.0x |
| Raids | On |
| Structure Decay | On (default) |
💡 Why: Slightly boosted rates smooth out the grind without making the game feel easy. Raids stay on for excitement. Best for groups who want the "real" Palworld experience but with less waiting.
💀 Hardcore Survival
2–12 players · Goal: long-term challenge, scarce resources
| XP Rate | 0.8x |
| Capture Rate | 0.8x |
| Gather Rate | 0.8x |
| Egg Hatch Time | 24.0 hours |
| Death Penalty | ItemAndEquipment Drop All |
| Player Damage | 0.7x |
| Pal Damage | 0.7x |
| Stamina Rate | 0.8x |
| Hunger Rate | 1.2x |
| Raids | On (aggressive) |
| Structure Decay | On (full damage) |
💡 Why: Everything is harder. Lower rates mean every resource matters. Full death penalty creates real stakes in PvP scenarios. Long egg times make breeding a strategic investment, not a shortcut.
🥚 Breeding Focus Server
2–10 players · Goal: fast breeding, perfect passives, Pal collecting
| XP Rate | 2.0x |
| Capture Rate | 1.5x |
| Gather Rate | 2.0x |
| Egg Hatch Time | 1.0 hour |
| Death Penalty | No Drop |
| Player Damage | 1.0x |
| Pal Damage | 1.0x |
| Stamina Rate | 1.5x |
| Hunger Rate | 0.5x |
| Raids | Off |
| Structure Decay | Off |
💡 Why: 1-hour egg hatch time is the fastest breeding cycle that still feels earned. Gather boost keeps Cake ingredients flowing. No raids means your breeding stock is never at risk. Pair with our Breeding Calculator for the full experience.
📋 Complete Palworld Server Settings Table
Every major PalWorldSettings.ini parameter — organized by category. Use the presets above as starting points, then fine-tune individual settings here.
📈 Progression Settings
| Setting | Default | Recommended | Effect | Best For |
|---|---|---|---|---|
ExpRate | 1.0 | 1.5–3.0 | Player and Pal XP gain speed | Casual, speedruns |
PalCaptureRate | 1.0 | 1.2–1.5 | Capture success multiplier | Casual, endgame |
PalSpawnNumRate | 1.0 | 0.8–1.2 | Wild Pal spawn density | Performance tuning |
WorkSpeedRate | 1.0 | 1.0–1.5 | Pal crafting/build speed | Casual |
🐾 Pal Settings
| Setting | Default | Recommended | Effect | Best For |
|---|---|---|---|---|
DamagePalMultiplier | 1.0 | 0.8–1.2 | Damage dealt to Pals | Difficulty scaling |
PalStaminaRate | 1.0 | 1.0–1.5 | Pal stamina drain speed — higher = slower drain | Mount-based play |
BaseCampWorkerMaxNum | 15 | 10–20 | Max Pals assigned per base | Performance, large bases |
BaseCampMaxNum | 3 | 3–5 | Max bases per guild | Large guilds |
🌿 Resource Settings
| Setting | Default | Recommended | Effect | Best For |
|---|---|---|---|---|
GatherRate | 1.0 | 1.5–2.0 | Resource collection speed | Casual, multiplayer |
DropItemMaxNum | 3000 | 3000–5000 | Max dropped items in world before despawn | Large servers |
DropItemAliveMaxHours | 1.0 | 1.0–3.0 | Hours before dropped items despawn | Casual |
EnemyDropItemRate | 1.0 | 1.0–1.5 | Enemy item drop multiplier | Farming runs |
🍖 Survival Settings
| Setting | Default | Recommended | Effect | Best For |
|---|---|---|---|---|
DeathPenalty | All | None / Item | What drops on death. None = keep everything, Item = lose inventory, All = lose everything | Everyone — change this first |
bEnableDeathPenaltyExp | True | False | Whether dying loses XP | Casual |
StaminaRate | 1.0 | 1.0–1.5 | Player stamina drain — higher = slower drain | Exploration-heavy play |
HungerRate | 1.0 | 0.5–1.2 | Player hunger drain — lower = need food less often | Casual, kids |
🥚 Breeding Settings
| Setting | Default | Recommended | Effect | Best For |
|---|---|---|---|---|
PalEggDefaultHatchingTime | 72.0 | 2.0–24.0 | Hours to hatch a huge egg. Smaller eggs scale proportionally | Breeding servers — set lower |
⚔️ Combat & Raid Settings
| Setting | Default | Recommended | Effect | Best For |
|---|---|---|---|---|
DamagePlayerMultiplier | 1.0 | 0.7–1.5 | Damage dealt to players | Difficulty scaling |
bEnableInvaderEnemy | True | False (casual) / True (hardcore) | Whether base raids occur | Casual, kids, performance |
bEnablePredatorEnemy | True | False | Whether predator Pals spawn and attack | Early game safety |
🏗️ Base & Structure Settings
| Setting | Default | Recommended | Effect | Best For |
|---|---|---|---|---|
StructureDamageRate | 1.0 | 0–1.0 | Structure decay damage rate. 0 = no decay | Casual, long-term worlds |
bAutoResetGuildNoOnlinePlayers | False | True (public servers) | Auto-delete guilds with no active players | Public communities |
GuildPlayerMaxNum | 20 | 4–10 | Max players per guild | Small friend groups |
WorldOptions.sav is overriding your INI — delete it and let the server regenerate from the INI file.
⭐ 5 Settings Most Players Should Change First
These have the biggest impact on fun — start here before touching anything else.
1. 🥚 Egg Hatch Time
Setting: PalEggDefaultHatchingTime
Default: 72 hours (huge eggs) — Recommended: 2–6 hours
Default is punishing if you want to experiment with breeding. Lower this first. At 2 hours, you can hatch 12 huge eggs per day instead of 1.
2. 🎯 Capture Rate
Setting: PalCaptureRate
Default: 1.0 — Recommended: 1.2–1.5
Late-game Pal catching becomes a grind at 1.0. A small bump makes endgame legendaries feel achievable without making early captures trivial.
3. ⬆️ XP Rate
Setting: ExpRate
Default: 1.0 — Recommended: 1.5–3.0
Multiplayer servers consume XP faster because you're sharing kills. 2.0x keeps a 4-player group leveling at roughly the same pace as a single-player world.
4. 🌿 Gather Rate
Setting: GatherRate
Default: 1.0 — Recommended: 1.5–2.0
On servers with 6+ players, resources deplete faster than they respawn. A 1.5–2.0x gather rate prevents constant resource scarcity without making the game feel like creative mode.
5. 💀 Death Penalty
Setting: DeathPenalty
Default: All (drop everything) — Recommended: None or Item
In multiplayer, death penalties are more punishing because you can't pause. Most friend servers set this to "None" or "Item" so a death doesn't end the evening's fun.
❓ Frequently Asked Questions — Palworld Server Settings
Questions sourced from r/Palworld and community discussions.
Pal/Saved/Config/WindowsServer/ (Windows) or LinuxServer/ (Linux). Open PalWorldSettings.ini in any text editor (Notepad, VS Code, nano). Each setting is on its own line — change the number after the equals sign. Save the file, then restart the server for changes to take effect.Hosted server (GPortal/Nitrado): Log into your control panel, find "Server Settings" or "Configuration Files," and use the web editor. Changes apply after clicking "Save" and restarting. No INI file editing needed on hosted servers.
Self-host (Steam Tool): The settings file is at
Pal/Saved/Config/WindowsServer/PalWorldSettings.ini inside your Steam library's common folder. Edit, save, restart.ExpRate = how fast you and your Pals level up (1.0 = normal, 2.0 = double speed). PalCaptureRate = how likely spheres succeed (1.5 = 50% better odds). PalEggDefaultHatchingTime = how many hours a huge egg takes to hatch (72 = default, 2 = fast). DeathPenalty = what you lose when you die (None = keep everything). GatherRate = how fast you collect resources. DamagePlayerMultiplier = how much damage you take (0.5 = half damage, 2.0 = double). StructureDamageRate = whether structures decay over time (0 = no decay).PalEggDefaultHatchingTime in PalWorldSettings.ini. The value is in hours for a huge egg — smaller eggs scale proportionally (a regular egg hatches roughly 4× faster). Default is 72.0 (3 real-life days for a huge egg). Recommended values: 1.0–2.0 for breeding-focused servers (hatch huge eggs in 1–2 hours), 4.0–6.0 for balanced play, 12.0–24.0 for slower vanilla-style progression. After changing this, restart your server. Pair this with our Breeding Calculator to plan your hatches efficiently.bEnableInvaderEnemy=False — disables base raids entirely, saving significant CPU during raid events. (2) PalSpawnNumRate=0.8 — spawns 20% fewer wild Pals, reducing ongoing simulation load. (3) BaseCampWorkerMaxNum=10 — limits Pals per base, which is the single biggest CPU drain. Additionally, reduce ServerPlayerMaxNum to match your actual player count (don't leave it at 32 for a 4-player server), and set up a scheduled restart every 6–12 hours to combat the known Palworld server memory leak. For more hosting tips, see our Server Setup Guide.ExpRate=2.0 (double XP), PalCaptureRate=1.5 (easier catches), DeathPenalty=None (keep inventory on death), GatherRate=2.0 (double resources), StaminaRate=1.5 (less stamina drain), HungerRate=0.5 (eat half as often), bEnableInvaderEnemy=False (no raids), StructureDamageRate=0 (no structure decay). Copy the full preset table into your INI file and you'll have a relaxed, grind-free experience that's especially good for players new to survival games or groups that play infrequently.Pal/Saved/SaveGames/0/WorldOptions.sav can cache old settings. Delete it and let the server regenerate from the current INI. (3) Typo or format error in the INI file. Check that setting names are exactly correct (case-sensitive) and values don't have extra spaces. On hosted servers (GPortal/Nitrado), look for a separate "Apply" or "Save and Restart" button — just saving the web form isn't always enough. If none of these work, check the server console log for error messages about specific settings.PalWorldSettings.ini, find DeathPenalty and set it to None. Options: None = keep everything (inventory + equipment), Item = drop inventory but keep equipped armor/weapons/tools, ItemAndEquipment = drop everything (default). Also set bEnableDeathPenaltyExp=False to keep your XP when you die. These two settings together create a completely penalty-free death — ideal for casual servers, kid-friendly worlds, or players learning boss mechanics without punishment.ExpRate=2.0 (fast leveling keeps kids engaged), PalCaptureRate=1.5 (less catching frustration), DeathPenalty=None (no penalty), EggHatchTime=2.0 (quick breeding rewards), GatherRate=2.0 (less grinding), HungerRate=0.5 (less food micromanagement), StaminaRate=1.5 (run and fly longer), bEnableInvaderEnemy=False (no base raids stress), StructureDamageRate=0 (buildings never decay). This configuration keeps the game challenging enough to be fun while removing the mechanics that frustrate younger or less experienced players. Everyone can focus on exploring, catching Pals, and building together.